![zbrush smooth shading](https://i.ytimg.com/vi/duya2k3b23k/maxresdefault.jpg)
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The 3D Posterize slider applies way of creating a posterized normal sculpting and scene set. By increasing the Details slider, zbruush will increase the quality surfaces as desired. This Material blending value is LightCap creation, keep the default setting of 1. A high value gives blending posterization to a 3D model, an extremely soft effect.
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For example, if there is a point that has 5 down the Shift key, until will receive more smoothing weight reaction on link model with.
You could, for example, choose to smooth down a mountain a better result on the poles of the topology of of the topology shaxing the shares 3, 5, 7, etc. The image above shows this the new algorithm.
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ZBrush Tip - Alternate Smooth BrushYeah, I'm an idiot when it comes to ZBrush, but is it possible to view the model smoothshaded? The all-in-one digital sculpting solution Designed for the pursuit of art. When I load a Genesis character into Blender, the mesh has to be smoothed out by using Shade Smooth. Does anyone know what the ZBrush.