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Zbrush add thickness to model for 3DPrintingDoes anyone know an easy way in zbrush to add maybe 1cm of thickness all the way around an object? like a blanket all around it so to speak. I'm creating an armor chest-piece for a character and I want it to have some real metal substance and thickness, but it's as thin as paper, and any attempt. I am working in Zbrush with a single sided plane that I have added a substance height map to the texture to displace the plane.
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