![displacement map from texture zbrush](https://i.ytimg.com/vi/H5GDlxGk-ao/maxresdefault.jpg)
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Leave a Comment Cancel Reply hit renderand you should have something like this: Save my name, email, and alpha And with that - you should now be good.
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How to Export High Resolution Details From Zbrush to Blender - Displacement Maps - Quick TutorialDisplacement mapping relies on geometry so you need to subdivide the mesh enough to hold the detail. It's not like a normal map. I exported the displacement map straight from Zbrush but when I try placing it in Blender, the results are kinda strange. Import the displacement map into the Alpha palette. In the Tool>Texture Map sub-palette make sure a texture map is applied to the model. A white map will mean.
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