![sculpting teeth zbrush](https://i.ytimg.com/vi/fKNQZ6Di0j0/maxresdefault.jpg)
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Creating CG Teeth with Zbrush, Maya and armold ''alsurface\My approach would be to create the teeth in different sub-tools as you mentioned. You could create an Insert Mesh brush of the tooth and alter. This seems like the obvious approach but I have no idea what method I need to sculpt the teeth as a sub tool. ZBrush: Your all-in-one digital sculpting. I know how to make one tooth but I would like to have the teeth in one singel 3d-model. ZBrush: Your all-in-one digital sculpting solution. The all-in-one.
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