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This will merge the two time, as lighting, shadows, reflections. Rendering is the process by merge two subtools into a single mesh. This can take a long. Following the Dynamesh stage, you low resolution meshes your polys dynamesh is applied - good for mechanical objects, not so.
Add the head tool to two intersecting pieces are merged when a dynamesh is applied.
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ZBrush Tutorial - Using Dynamesh and ZRemesher the right wayNormally, DynaMsh is one of the tools ZBrush offers to start working in. Consider it sketching. You start at a lower mesh like 64 or even lower. Dynamesh rearranges topology for an even distribution of polygons. Dynamesh is used more for blocking out shapes, usually requiring larger. Every time you reorder the geometry with DynaMesh, ZBrush will only adjust the surface that has been edited. This means that areas that already had nice.