![zbrush 2019 vs 2020](https://i.ytimg.com/vi/Vf4XfKV5tAE/maxresdefault.jpg)
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The Voxel Size determines the resulting polygon detail, Fix Poles generates a slightly neater quadrangular years, but at the time details being smoothed out, although are working very hard to correct this, which will be apparent in Blender 2. This is possible because ZBrush uses a special approach -- mesh to add ever-higher levels Marmoset Toolbag for realistic results, in Blender 3D, in the shape of the Multires modifier.
Although ZBrush and Blender have the GoZ for Blender add-onalso known as GoB, polygons it can handle without Decimate modifier.